ECBattle, a web-based Real Time Strategy (RTS) game is approaching private test. According to Jimmy Chu, the founder of Nethop Limited, the owner of ECBattle, the private test is aimed to start at mid-March. Jimmy Chu founded the company in September 2007 in HongKong and his team is currently based in Guangzhou.

Jimmy said, “ECBattle is a web-based game, everything happens in the browser. The gameplay will be similar to a usual real-time strategy game – the player builds structures, then builds the troops, and attack other players, except that the game will happen in a much longer time frame. For example, building a structure will take 1 hrs, building a foot-soldier unit will take 30 minutes.”

No installation, no client download. The game is targeted for grown-ups who like strategy game, but cannot commit a big chunk of time to play it. “It is hard to play War Craft without setting 1-2 hrs aside everyday. But in our game, you can give a series of orders to your armies in the morning and then you can log off and get back to work. Then you come back after lunch and give another series of orders. So, they can enjoy the strategy game collaboratively/competitively with, hopefully, many other online players without a big upfront time commitment.” Jimmy said, ” Once the user gets used to the pace of the game and start interacting with other users, it will become part of a life routine, like checking email. So it is sticky for users.” Jimmy is very confident with this project.

Above is a screenshot of a city in ECBattle.

There have been quite a few web-based RTS games running in this market, Warlord and Skywar might be the hottest ones operated by Chinese companies. Travian which is developed by a Germany company has launched its Chinese site and managed to attract many Chinese players. So how would ECBattle compete with them, we have to wait for another 2 months to find it out. The Internet is regarded as the next operating system, we have web-based office suite (Zoho, Google Documents etc), web-based Operating System (eyeOS etc), web-based Instant Messagers (Meebo etc), web-based email client (Gmail etc), with the fast development of Rich Internet Application (RIA) technology (Ajax), we definitely need more online entertainment other than video and music, web-based game has become a very interesting market.

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Gang Lu

Dr. Gang Lu - Founder of TechNode. He's a Blogger, a Geek, a PhD and a Speaker, with passion in Tech, Internet and R'N'R.

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9 Comments

  1. well… the screenshot looks exactly the same as in Travian… which makes me think it’s just another clone of Travian…

  2. Lu: Thanks for introducing the product we are developing here. Our team is now working hard in order to deliver an entertaining product and aiming for the private launch.

    To another Jimmy: True, our idea is actually inspired from Travian. Because I think Travian is a good game. And I have analysed and learnt a lot from the game. But I see that there are places we can improve upon, both in the details, and the direction of where the game led.
    It is still too early for me to say much, but we do want to learn from Travian, improve upon it, and make a unique product that users love 🙂

  3. Jimmy-I was about to say that. This looks like a very interesting concept, because the interface looks a lot better than Travian's. Although it does look very similar to Travian, I think the graphics are more user friendly. :)And, there is one significant difference-The resource fields and the buildings are in one area instead of two.

  4. Jimmy-I was about to say that. This looks like a very interesting concept, because the interface looks a lot better than Travian's. Although it does look very similar to Travian, I think the graphics are more user friendly. :)And, there is one significant difference-The resource fields and the buildings are in one area instead of two.

  5. Jimmy-I was about to say that. This looks like a very interesting concept, because the interface looks a lot better than Travian's. Although it does look very similar to Travian, I think the graphics are more user friendly. :)And, there is one significant difference-The resource fields and the buildings are in one area instead of two.

  6. Jimmy-I was about to say that. This looks like a very interesting concept, because the interface looks a lot better than Travian's. Although it does look very similar to Travian, I think the graphics are more user friendly. 🙂

    And, there is one significant difference-The resource fields and the buildings are in one area instead of two.

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