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Serkan Toto from Kantan Games joined us for a conversation on three recent events that impacted the mobile gaming market in Japan and the rest of world. We analyzed the progress of Nintendoโ€™s new mobile games following the changes in Appleโ€™s app store, the upcoming LINE IPO, and why SoftBank is divesting their gaming portfolio: Gungho and Supercell.

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Analyse Asia with Bernard Leong is a weekly podcast dedicated to the pulse of technology, business & media in Asia. They interview thought leaders and leading industry players and gain their insights to how we perceive and understand the market. Analyse Asia is a content partner of TechNode.

TechNode does not endorse any commentary made in the program.

Notes:

  • Serkan Toto, CEO of Kantan Games JP
  • State of mobile gaming in Japan [1:19]
    • How is the mobile gaming scene moving in Japan since we last spoke? [1:23]
    • Any updates on Nintendoโ€™s continued foray into mobile gaming? [2:00]
    • Nintendoโ€™s new mobile games: Fire Enblem (strategy) and Animal Crossing (farming simulation game) available in iOS and Android [2:30]
    • Niantic Labs (funded under Alphabet), Pokemon and Nintendoโ€™s joint venture: Pokemon Game. What happened with their field test? [3:30]
    • Any new business models or concepts coming out of Japanโ€™s mobile gaming industry with the introduction of AR and VR? [5:23]
    • Appleโ€™s new app store changes and how itโ€™s impacted the mobile gaming space worldwide. [6:40]
  • LINE IPO [8:50]
    • Why did LINE attempt a dual listing in U.S and Japan? [9:13]
    • They currently have 215M monthly active users, with ARPU $5.10 vs Twitter ($7.27) & Facebook ($11.27). How are they going to demonstrate growth by revenue or new products? What is their growth story going to be? [10:00]
    • Interesting numbers: Kakao Talk has 50% monthly active users (MAUs) less than LINE, Wechat has 4x more MAUs (800 MAUs) than LINE.
    • Will LINE end up like Mixi being overwhelmed by Facebook? [11:18]
    • Whatโ€™s LINEโ€™s impact in the mobile gaming market? [13:05]
    • LINEโ€™s focus on O2O services. [14:00]
    • Is this going to be the biggest tech IPO of the year? [15:16]
    • Should we be bullish or bearish about the IPO? [15:35]
  • SoftBankโ€™s divestments [16:22]
    • Recently, SoftBank has been divesting their assets in the gaming industry: Gungho, known for Puzzle and Dragons; Supercell known for โ€˜Clash of Clansโ€™ (to Tencent); their stake in Alibaba: US$8.9B (acquired by various major players, Alibaba, Temasek and GIC Singapore). Whatโ€™s going on? Are they just trying to reduce their debt or raise money for something else, for example, Sprint in the U.S? [16:55]
  • What excites Serkan in the mobile gaming market? Reference with Square Enix [21:00]

TechNode Guest Editors represent the best our community has to offer: insight and perspective on how technology is affecting business and culture in China

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