On July 6, 3 hours before the start of Game Jam China organized by China Indie Game Alliance (CiGA)—one of China’s largest gaming and developers’ communities—there were around 20 developers already sitting in the jamming venue for Beijing. Talking to participants they first met, people eagerly discussed game development skills and jamming expectations. CiGA promised free red bull and snacks—once the event formally starts, sleep will not be a luxury, but a sin.

Game Jam China is an intense game design and development event where participants are supposed to produce a game or prototype in 48 hours with other participants they choose to form teams with. The final work has to be a valid interpretation of a mysterious theme the organizer releases, and the format of the theme can be any media form including video, music, photo, or text.

This year, Game Jam China took place in 8 cities and 9 sites: Beijing, Shanghai, Guangzhou (2 sites), Hangzhou, Wuhan, Chengdu, Xiamen, and Shenzhen. The event produced games, behind-the-scene stories, and the Chinese indie game community’s first open attempt in blockchain games.

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Runhua Zhao

Runhua Zhao is a technology reporter based in Beijing. Connect with her via email: runhuazhao@technode.com