Chinese gaming sales fell 19.13% yearly to RMB 59.7 billion ($8.23 billion) in the third quarter of 2022, according to an Oct. 21 report from Chinese data firm CNG. Sales from mobile titles in China brought in RMB 41.64 billion, a 24.93% year-on-year decrease. CNG attributed the drop to fewer active players and tightening spending due to the macroeconomic situation. Another factor leading to the fall was that new titles performed worse than in the same period of last year, according to the report. Sales from desktop titles saw a marginal 3.17% yearly and 2.08% quarterly growth. However, sales of Chinese titles overseas also had a 3.91% quarterly decrease to RMB 4.26 billion, the fourth quarter in a row that has recorded a drop in sales. The report also noted that the amount of Chinese mobile gaming titles to halt operation increased by 88.9% quarterly in the third quarter of 2022, 88% of which were from Tencent. [CNG, in Chinese]