Tech in China 2013: Acquisition Spree in Mobile Game Industry

The user base of Chinese gaming industry soared 20.6% year-on-year to 490…


Avegant Glyph

'Headphones for Video' ? Avegant Introduces Screen-less Glyph Virtual Retinal Display

Ann Arbor, Michigan based wearable technology startup Avegant today announced…


Chinese Musician-turned Tech Investor

  Hu Haiquan (Weibo) is a musician of a Chinese two-men vocal band Yu Quan…


Gaming Publisher Yodo1 Secures $11 Million of Series B Financing Led by GGV Capital

Beijing-based gaming publisher Yodo1 raised $11 million of Series B funding…


Baidu-backed Codoon Launches Second-Generation Bracelet, Goes Open Source

The Second Generation of Codoon Wristband Codoon, a Chinese wearables maker…


China Music Corporation Owns 15% of China Digital Music Rights?

  About one year ago we heard that Sina would establish a digital music…


Alibaba Reportedly Acquired Mobile Music Player TTPOD, Betting on Mobile Music Sector to Take on WeChat

Screenshot of TTPOD Alibaba reportedly pushed through the acquisition for a…


[TechCrunch Shanghai] How to Successfully Operate Imported Online Games in China

Jeff Lyndon, co-founder of iDreamSky, shared with us how to help online games…


Players Make Payments in Tencent’s QQ Game Account for Over 35% of Total User Base

Players who purchase in-game items in Tencent’s casual gaming platform QQ Game…


NetEase Games to Tap Oversea Market, Opening First Subsidiary in South Korea

NetEase Games launched an oversea strategy for online game sector, planning to…