Gangkr is one of most innovative products in 2012. Different from average social audio apps that are no more than enabling users to record audios and share with friends, Gangkr was born with gamification elements. It may have something to do with Ling Hai, founder and CEO of Gangkr, who used to be the president of Shanda Games which has been one of the biggest gaming companies in China. It’s our great pleasure to have him at ChinaBang 2013 to talk about Gangkr.

Ling Hai left Shanda in early 2012 and establish a startup, named Hoodinn Interactive, to develop Gangkr. Followers joining him included former VP of Technology of Shanda Games. Released in June 2012, Gangkr isn’t no more than one year old. Asked about the timing, Mr. Ling said that there had been such demand but no such product came into being, and it had little to do with the voice app trend.

Gangkr, which in Chinese means bicker, began with one feature that users could bicker back and forth with audios. It was made more fun with more features. Now it’s for Q&As, for DJs to self-broadcast, and for any form of content that is created with audios. Its homepage now features a charity campaign that several famous TV hosts are raising fund by recording voice messages upon requests by users who make donations.

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Tracey Xiang

Tracey Xiang is Beijing, China-based tech writer. Reach her at traceyxiang@gmail.com