Kamcord, based in San Francisco, US, is bringing its mobile gameplay recording and sharing solution to China. The company provides SDKs for Android/iOS-based mobile games that enable game players to record gameplays, or share onto Kamcord’s online community or other social networks. Kamcord began to test the waters in Asian markets in last September.

A Chinese version is already available. The team is working on sharing options for China’s major social platforms, WeChat, Sina Weibo, Tencent Weibo, Renren etc. Eventually they will have servers in China.

Venture backed by Chinese Internet giant Tencent — whose major revenue source has been online gaming, Kamcord just joined the Unreal Engine 3 Integrated Partners Program by Epic Games’s Unreal Engine, thanks to the fact that Tencent is the largest investor in Epic Games. On Tencent’s platform, there are numerous in-house developed games and those by outside developers services like Kamcord can explore cooperation with.

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Tracey Xiang

Tracey Xiang is Beijing, China-based tech writer. Reach her at traceyxiang@gmail.com