70% of mobile phone games and 80% of the top-grossing titles in China are developed with Chukong’s Cocos Game Engine, Chukong CEO Chen Haozhi claimed at the company’s ninth developer conference yesterday. He also said that 53% of WeChat-based games are developed with Cocos.

Established four years ago, Chukong hosts two developer conferences each year. This time the company decided to rebrand the Cocos2d-x engine, and its related tools and services, as Cocos.

More than 60% of the top ten games in South Korea are developed with Cocos, while the percentage in Japan is 30-40%, according to the company. Puzzle & Dragons, or Pazudora, the hugely popular and highly profitable Japanese game is coming to China and will adopt the Cocos engine.

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Tracey Xiang

Tracey Xiang is Beijing, China-based tech writer. Reach her at traceyxiang@gmail.com