Companies like Rovio, which beat all records last May by reaching 200 million downloads of its “Angry Birds” game, PopCap (150 Mil games installed worldwide) and Papaya Mobile (dubbed as the leading mobile social gaming platform in China by VCs and insiders alike) are fighting to make mobile gaming a more social and societal experience. But what is reality in China telling us? Who is really making money? What are the distribution channels and what games can really make it (and why)?

Join us on Monday to find out first hand with our outstanding panel composed of:

Reference:

Start your free trial now.

Get instant access to all our premium content, archives, newsletters, and online community.

Monthly Membership

Yearly Membership

What you get

Full access to all premium content and our full archives

Members'-only newsletters

Preferential access and discounts to all TechNode events

Direct access to the TechNode newsroom

Start your free trial now.

Get instant access to all our premium content, archives, newsletters, and online community.

Monthly Membership

Yearly Membership

Gang Lu

Dr. Gang Lu - Founder of TechNode. He's a Blogger, a Geek, a PhD and a Speaker, with passion in Tech, Internet and R'N'R.