The Chinese game market reached revenue of RMB 28.61 billion ($3.92 billion) in July, an increase of 37.49% year-on-year, as reported by the Chinese research institute Gamma Data. Mobile game revenue amounted to RMB 22.11 billion ($3.03 billion), accounting for 77% of the total domestic game market and representing a growth of 51.09% year-on-year. NetEase’s new game Justice secured the third place in terms of revenue in July, while ByteDance’s new title Crystal of Atlan ranked ninth. Additionally, according to research by China’s game industry association CGIGC, nearly 668 million people in China are active video game players, accounting for approximately half of the reported Chinese population of 1.4 billion. [Gamma Data, in Chinese]